Unity Interactions
Unity is and continues to be a fantastic tool for developing 2D & 3D interactions. Check-out some of the examples of Unity work below accompanied by brief descriptions of why I include the examples.
“Beechcraft C90 Flight Deck”
link: https://alter-native-media.com/3d/C90
Why I include this example:
This simple proof-of-concept shows-off the Beechcraft C90‘s interior flight deck and instrumentation. Created from various aircraft 3D models and photo references, it includes a custom avionics display, the 3D model was finalized in Autodesk’s Maya and uses Unity game engine for package deployment.
“HAL”
link: https://alter-native-media.com/3d/HAL
Why I include this example:
Originally included as part of a larger training for the US Air Forceβs Air Force Medical Modeling and Simulation Training (AFMMAST) program, several Unity interactions were created to demonstrate proper installation and maintenance of 1 of 4 medical mannequins. I created each mannequin by extensively augmenting organic 3D models from the open source software, MakeHuman, editing in Maya, and using Unity for game-like learner interaction.
“Secure Office”
link: https://alter-native-media.com/3d/scif
Why I include this example:
Rudimentary user interactions – such as opening doors, climbing ladder, inspecting locks, doors, and ventilation system, and pause menu – was created by authoring succinct C# programming code within the Unity game development environment.
Simple 360Β° Video
To promote my sessions at Learning Solutions 2017 conference, I created a rudiementary 360Β° video for YouTube, using Blender and HDRI maps. Additionally, I presented a BYOD workshop for the Online Learning Conference 2018, where I instructed others on how to create their own 360Β° video.
3D Modeling
Demo reel for MFA Thesis, Academy of Art University 2011
Experimental 3D Art
As an entry in a local art show, I created rudimentary 3D models out of procedurally generated “noise”, added materials and lighting, then created real-world, physical prints.