Demo Debrief – NekroNomIcon
Freshly returned from Focus on Learning’s DemoFest 2016, where I showcased my project, “NekroNomIcon: Story-Driven Mobile Game Developed with iSpring”, I put down some of my thoughts on how it went, what worked, and what didn’t. You can access this article on my blog, “The Technology of Learning” – http://instructional-design-specialist.blogspot.com/2016/06/lessons-learned-focus-on-learning.html.